java.awt
Class GraphicsEnvironmentjava.lang.Object | +--java.awt.GraphicsEnvironment
- public abstract class GraphicsEnvironment
- extends Object
The GraphicsEnvironment class describes the collection of GraphicsDevice objects and Font objects available to a Java(tm) application on a particular platform. The resources in this GraphicsEnvironment might be local or on a remote machine. GraphicsDevice objects can be screens, printers or image buffers and are the destination of Graphics2D drawing methods. Each GraphicsDevice has a number of GraphicsConfiguration objects associated with it. These objects specify the different configurations in which the GraphicsDevice can be used.
- See Also:
- GraphicsDevice, GraphicsConfiguration
Constructor Summary
protected GraphicsEnvironment()
This is an abstract class and cannot be instantiated directly.
Method Summary
abstract Graphics2D createGraphics(BufferedImage img)
Returns a Graphics2D object for rendering into the specified BufferedImage.abstract Font[] getAllFonts()
Returns an array containing a one-point size instance of all fonts available in this GraphicsEnvironment.abstract String[] getAvailableFontFamilyNames()
Returns an array containing the names of all font families available in this GraphicsEnvironment.abstract String[] getAvailableFontFamilyNames(Locale l)
Returns an array containing the localized names of all font families available in this GraphicsEnvironment.Point getCenterPoint()
Returns the Point where Windows should be centered.abstract GraphicsDevice getDefaultScreenDevice()
Returns the default screen GraphicsDevice.static GraphicsEnvironment getLocalGraphicsEnvironment()
Returns the local GraphicsEnvironment.Rectangle getMaximumWindowBounds()
Returns the maximum bounds for centered Windows.abstract GraphicsDevice[] getScreenDevices()
Returns an array of all of the screen GraphicsDevice objects.static boolean isHeadless()
Tests whether or not a display, keyboard, and mouse can be supported in this environment.boolean isHeadlessInstance()
Returns whether or not a display, keyboard, and mouse can be supported in this graphics environment.
Methods inherited from class java.lang.Object clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Constructor Detail
GraphicsEnvironment
protected GraphicsEnvironment()
- This is an abstract class and cannot be instantiated directly. Instances must be obtained from a suitable factory or query method.
Method Detail
getLocalGraphicsEnvironment
public static GraphicsEnvironment getLocalGraphicsEnvironment()
- Returns the local GraphicsEnvironment.
- Returns:
- the local GraphicsEnvironment
isHeadless
public static boolean isHeadless()
- Tests whether or not a display, keyboard, and mouse can be supported in this environment. If this method returns true, a HeadlessException is thrown from areas of the Toolkit and GraphicsEnvironment that are dependent on a display, keyboard, or mouse.
- Returns:
- true if this environment cannot support a display, keyboard, and mouse; false otherwise
- Since:
- 1.4
- See Also:
- HeadlessException
isHeadlessInstance
public boolean isHeadlessInstance()
- Returns whether or not a display, keyboard, and mouse can be supported in this graphics environment. If this returns true, HeadlessException will be thrown from areas of the graphics environment that are dependent on a display, keyboard, or mouse.
- Returns:
- true if a display, keyboard, and mouse can be supported in this environment; false otherwise
- Since:
- 1.4
- See Also:
- HeadlessException, isHeadless()
getScreenDevices
public abstract GraphicsDevice[] getScreenDevices() throws HeadlessException
- Returns an array of all of the screen GraphicsDevice objects.
- Returns:
- an array containing all the GraphicsDevice objects that represent screen devices
- Throws:
- HeadlessException - if isHeadless() returns true
- See Also:
- isHeadless
getDefaultScreenDevice
public abstract GraphicsDevice getDefaultScreenDevice() throws HeadlessException
- Returns the default screen GraphicsDevice.
- Returns:
- the GraphicsDevice that represents the default screen device
- Throws:
- HeadlessException - if isHeadless() returns true
- See Also:
- isHeadless
createGraphics
public abstract Graphics2D createGraphics(BufferedImage img)
- Returns a Graphics2D object for rendering into the specified BufferedImage.
- Parameters:
- img - the specified BufferedImage
- Returns:
- a Graphics2D to be used for rendering into the specified BufferedImage
getAllFonts
public abstract Font[] getAllFonts()
- Returns an array containing a one-point size instance of all fonts available in this GraphicsEnvironment. Typical usage would be to allow a user to select a particular font. Then, the application can size the font and set various font attributes by calling the deriveFont method on the choosen instance.
This method provides for the application the most precise control over which Font instance is used to render text. If a font in this GraphicsEnvironment has multiple programmable variations, only one instance of that Font is returned in the array, and other variations must be derived by the application.
If a font in this environment has multiple programmable variations, such as Multiple-Master fonts, only one instance of that font is returned in the Font array. The other variations must be derived by the application.
- Returns:
- an array of Font objects
- Since:
- 1.2
- See Also:
- getAvailableFontFamilyNames(), Font, Font.deriveFont(int, float), Font.getFontName()
getAvailableFontFamilyNames
public abstract String[] getAvailableFontFamilyNames()
- Returns an array containing the names of all font families available in this GraphicsEnvironment. Typical usage would be to allow a user to select a particular family name and allow the application to choose related variants of the same family when the user specifies style attributes such as Bold or Italic.
This method provides for the application some control over which Font instance is used to render text, but allows the Font object more flexibility in choosing its own best match among multiple fonts in the same font family.
- Returns:
- an array of String containing names of font families
- Since:
- 1.2
- See Also:
- getAllFonts(), Font, Font.getFamily()
getAvailableFontFamilyNames
public abstract String[] getAvailableFontFamilyNames(Locale l)
- Returns an array containing the localized names of all font families available in this GraphicsEnvironment. Typical usage would be to allow a user to select a particular family name and allow the application to choose related variants of the same family when the user specifies style attributes such as Bold or Italic.
This method provides for the application some control over which Font instance used to render text, but allows the Font object more flexibility in choosing its own best match among multiple fonts in the same font family. If l is null, this method returns an array containing all font family names available in this GraphicsEnvironment.
- Parameters:
- l - a Locale object that represents a particular geographical, political, or cultural region
- Returns:
- an array of String objects containing names of font families specific to the specified Locale
- Since:
- 1.2
- See Also:
- getAllFonts(), Font, Font.getFamily()
getCenterPoint
public Point getCenterPoint() throws HeadlessException
- Returns the Point where Windows should be centered. It is recommended that centered Windows be checked to ensure they fit within the available display area using getMaximumWindowBounds().
- Returns:
- the point where Windows should be centered
- Throws:
- HeadlessException - if isHeadless() returns true
- Since:
- 1.4
- See Also:
- getMaximumWindowBounds()
getMaximumWindowBounds
public Rectangle getMaximumWindowBounds() throws HeadlessException
- Returns the maximum bounds for centered Windows. These bounds account for objects in the native windowing system such as task bars and menu bars. The returned bounds will reside on a single display with one exception: on multi-screen systems where Windows should be centered across all displays, this method returns the bounds of the entire display area.
To get the usable bounds of a single display, use GraphicsConfiguration.getBounds() and Toolkit.getScreenInsets().
- Returns:
- the maximum bounds for centered Windows
- Throws:
- HeadlessException - if isHeadless() returns true
- Since:
- 1.4
- See Also:
- getCenterPoint(), GraphicsConfiguration.getBounds(), Toolkit.getScreenInsets(java.awt.GraphicsConfiguration)