Develop > Persistence layer > Data assets
Create store data assets
Use the Store tools in WebSphere Commerce Accelerator to create or edit the store assets.
- The store identifier and member identifier in the contact assets
- The store identifier in the STOREENT table
- The store directory in the STORE table
- The address nickname in the STADDRESS table
- The store description
- The store address
As a result, you have two options for creating store assets:
- Edit the existing store assets from one of the starter stores provided with WebSphere Commerce.
- Create store assets in the form of an XML file that can be published as part of a store archive, or loaded using the loading utilities.
- Create store data assets in an XML file
Create the store assets in the format of XML files that can be loaded into the database using the loading utilities. If you are creating a globalized store, you may want to create separate XML files for each locale the store supports. The locale-specific file should specify all description information, so it can be translated.
- Create store relationships
Create the store relationships in the format of XML files that can be loaded into the database using the loading utilities.
- Create a default shipping mode
In order to set a default shipping mode for the store, add information to the STOREDEF table. A default shipping mode is the combination of the shipping carrier, (the company that provides shipping services from a fulfillment center to a customer) and the shipping service offered by that carrier (XYZ Courier, Overnight service is a shipping mode) that will be pre-selected on the store's Checkout pages. You can set the default shipping mode by using the WebSphere Commerce Accelerator, or by loading information to the STOREDEF table.
Related concepts
Related tasks
Changing store contact information
Changing the store name and description
Changing store profile information
Changing store location information
Related reference
Database asset groups dependencies