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Globalization

An application that can present information to users according to regional cultural conventions is said to be globalized: The application can be configured to interact with users from different localities in culturally appropriate ways. In a globalized application, a user in one region sees error messages, output, and interface elements in the requested language. Date and time formats, as well as currencies, are presented appropriately for users in the specified region. A user in another region sees output in the conventional language or format for that region. Globalization consists of two phases: internationalization (enabling an application component for multicultural support) and localization (translating and implementing a specific regional convention).

Historically, the creation of globalized applications has been restricted to large corporations writing complex systems. However, given the rise in distributed computing and in the use of the World Wide Web, application developers are pressured to globalize a much wider variety of applications. This trend requires making globalization techniques more accessible to application developers.

Internationalization of an application is driven by two variables, the time zone and the locale. The time zone indicates how to compute the local time as an offset from a standard time like Greenwich Mean Time. The locale is a collection of information about language, currency, and the conventions for presenting information like dates. A time zone can cover many locales, and a single locale can span time zones. With both time zone and locale, the date, time, currency, and language for users in a specific region can be determined.

By convention, a given locale is specified with a pair of codes (for language and region) governed by different standards. The ISO-639 standard governs the language code; the ISO-3166 standard governs the regional code. In notation, the two codes are typically joined by an underscore (_) character, for example, en_US for English in the United States. In Java code, locales are set and retrieved by means of the java.util.Locale class.


A first step: Localization of interface strings

In an application that is not globalized, the user interface is unalterably written into the application code. Internationalizing a user interface adds a layer of abstraction into the design of an application. The additional layer of abstraction enables us to localize the application for each locale that must be supported by the application.

In a localized application, the locale determines the message catalog from which the application retrieves message strings. Instead of printing an error message, the application represents the error message with some language-neutral information; in the simplest case, each error condition corresponds to a key. To print a usable error message, the application looks up the key in a message catalog. Each message catalog is a list of keys with associated strings. Different message catalogs provide strings for the different languages supported. The application looks up the key in the appropriate catalog, retrieves the corresponding error message in the requested language, and prints the string for the user.

Localization of text can be used for far more than translating error messages. For example, using keys to represent each element in a GUI and by providing the appropriate message catalogs, the GUI (buttons, menus, and so on) can support multiple languages. Extending support to additional languages requires that we provide message catalogs for those languages; in many cases, the application needs no further modification.

The localizable-text package is a set of Java classes and interfaces used to localize the strings in distributed applications easily. Language-specific string catalogs can be stored centrally so that they can be maintained efficiently.


Globalization challenges in distributed applications

With the advent of Internet-based business computational models, applications increasingly consist of clients and servers that operate in different geographical regions. These differences introduce the following challenges to the task of designing a solid client-server infrastructure:

Clients and servers can run on computers that have different endian architectures or code sets

Clients and servers can reside in computers that have different endian architectures: A client can reside in a little-endian CPU, while the server code runs in a big-endian one. A client might want to call a business method on a server running in a code set different from that of the client.

A client-server infrastructure must define precise endian and code-set tracking and conversion rules. The Java platform has nearly eliminated these problems in a unique way by relying on its JVM, which encodes all of the string data in UCS-2 format and externalizes everything in big-endian format. The JVM uses a set of platform-specific programs for interfacing with the native platform. These programs perform any necessary code set conversions between UCS-2 and the native code set of a platform.

Clients and servers can run on computers with different locale settings

Client and server processes can use different locale settings. For example, a Spanish client might call a business method upon an object that resides on an American English server. Some business methods are locale-sensitive in nature; for example, given a business method that returns a sorted list of strings, the Spanish client expects that list to be sorted according to the Spanish collating sequence, not in the English collating sequence of the server. Because data retrieval and sorting procedures run on the server, the locale of the client must be available to perform a legitimate sort.

A similar consideration applies in instances where the server has to return strings containing date, time, currency, exception messages, and so on, that are formatted according to the cultural expectations of the client.

Clients and servers can reside in different time zones

Client and server processes can run in different time zones. To date, all internationalization literature and resources concentrate mainly on code set and locale-related issues. They have generally ignored the time zone issue, even though business methods can be sensitive to time zone as well as to locale.

For example, suppose that a vendor makes the claim that orders received before 2:00 PM are processed by 5:00 PM the same day. The times given, of course, are in the time zone of the server that is processing the order. It is important to know the time zone of the client to give customers in other time zones the correct times for same-day processing.

Other time zone-sensitive operations include time stamping messages logged to a server, and accessing file or database resources. The concept of Daylight Savings Time further complicates the time zone issue.

Java EE provides support for application components that run on computers with differing endian architecture and code sets. It does not provide dedicated support for application components that run on computers with different locales or time zones.

The conventional method for solving locale and time zone mismatches across remote application components is to pass one or more extra parameters on all business methods needed to convey the client-side locale or time zone to the server. Although simple, this technique has the following limitations when used in EJB applications:

The internationalization service addresses the challenges posed by locale and time zone mismatch without incurring the limitations of conventional techniques. The service systematically manages the distribution of internationalization contexts across the various components of EJB applications, including client applications, enterprise beans, and servlets. See Task overview: Internationalizing application components (internationalization service).

  • Task overview: Internationalizing interface strings (localizable-text API)
  • Task overview: Internationalizing application components (internationalization service)
  • Work with locales and character encodings
  • Language versions offered by this product
  • Globalization: Resources for learning