DataItem part
A dataItem part defines an area of memory that cannot be subdivided. A dataItem part is a standalone part, unlike a structure item in a structure.
A data item is a memory area that is based on a dataItem part or on a primitive declaration such as INT or CHAR(2). You may use a data item in these ways:
- As a parameter that receives data into a function or program
- As a variable in an EGL function; for instance, in an assignment statement or as an argument that passes data to another function or program
Each data item has a series of properties, whether by default or as specified in the dataItem part. For details, see Overview of EGL properties and overrides.
Related concepts
Parts
Overview of EGL properties and overrides
Record parts
Structure
Typedef
Related tasks
Setting preferences for templates
Related reference
DataItem part in EGL source format
EGL source format
Data initialization
Items
Primitive types